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Please also see the following issue for further discussion on the topic: #305 This means that you can make any modifications to it you like and share your modifications with others. Michelle intended for this program to be placed in the public domain. Please see the Contributors File for a list of contributors, and basic guidelines for contributing to the development of openBVE. This build has been tested to compile correctly using Visual Studio 2017 onwards and MonoDevelop. OpenBVE now supports the installation of 'package files', which are intended as a replacement for the now defunct managed content. Developer Documentationĭocumentation for development of add-ons (update version of docs originally written by michelle) can be found here. Nightly BuildsĪutomatically generated daily builds are available here. Compatibility ChangesĪ general overview of compatibility changes, including to the OpenBveApi, and animated objects are described fully here.
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This source code started out life as a port of openBVE to the OpenTK framework, but now has begun major development work to improve the sim and the possibilities it presents.
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